Interaction Design – Project Start

After having my tutorial with Steve, I began to look at the sort of route i could take this project in. As i already knew i would be basing it in swimming pools, i made a list of the different types of games that could be brought into such areas. When discussing with Steve, he advised many different ideas and it was nice to see that he was as excited about the idea as i was.  Below are a couple of sketches and ideas sheets showing a brief brainstorm of early concepts.

From this, i kept finding myself looking at one idea in particular  which i thought would be extremely exciting if the system was to be made into a reality. This system was a game for more than one person which includes the use of 3D projected sharks, underwater speakers, and laser guns. As crazy as this sounds, the system would work quite simply. The game requires a person to control a board, which is ran with the use of magnets and sensors. When a magnet (Shaped like a shark) is moved across the board which will be a map of the pool, the 3D holographic shark will be portrayed onto floor of pool. With this, the persons  already in pool will attempt to escape this shark or kill it with laser guns supplied once entering pool. doing so will allow the victor to gain control of the board, hoping to catch his friends. When the shark is killed, or the shark manages to catch the person, speakers which are placed into the flooring of the pool will vibrate, creating bubbles as well as sound effects. To add to theses features, lighting effects will be used. For instance, if the shark is killed, a ray of red light will be shone onto area to create the sense of blood etc.

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