3rd Year Product Design – ‘Stack and Snake’ Field Project/ RSA BRIEF

Alongside setting up the exhibition for our final year work, we had the choice of briefs to work towards. For this I decided to choose the brief ‘Fair Play’ as it appealed to my interests of play. To begin, I started by looking at existing products on the market. In our tutorial groups, we met up several times in Cardiff to explore the range of toy shops, gaining a higher insight of existing products and possible direction. From these sessions we spoke to several employees at shops such as Mothercare and Hamleys to find what products were most commonly bought, these being educational toys (lego, minecraft etc.) and high chair toys for the younger market.

I grew up playing with Lego and Knex and decided to go towards the route of building and educating. From this i looked into the existing educational toys and the one area which stood out to me was the idea of the stack-able rings which have been around for many years but the changes have been minimal. I decided to go straight into concept sketching to see what ideas I was able to produce, to give me a starting point.

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After tutorial meetings and feedback from parents, the snake design came out the most popular due to linking play with colour and putting this into a multi functioning product. This then gave me the idea to start playing with shapes to see what outcomes I could produce. Below are a few images portraying this through the use of Plasticine, blue foam and 3D printing. I sat in on a lecture which was based on the play of children which focused on what attracts a child to a product, this being down to the stimulation of the 5 senses.


The latter images (Orange 3D print) became my breakthrough. The idea was to click each module into place allowing a joining connection along the entire body. However, from further development, the rectangle originally used only had 2 possible tessellation. After looking into the different shapes and edges, I was lead towards the Octagon. This gave 8 Possible rotations. From this I looked into making the parts hollow with a cutout allowing the child to see the inserted ball whilst it flows through the pieces, keeping with the basic circles, squares and triangles.

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For the batch/bulk producing of my product, there may be issues due to the removal of shapes, restricting specific manufacturing processes. However, my product is aimed towards the ever developing machines of 3D printers, as they are quickly becoming accessible to all those in the design area due to the dropping of prices due to competition on an ever expanding market. With the production of machines available to print an entire street of houses (from concrete) in under 24 hours, there is reason to agree with those that believe that 3D printing will one day become as common as the internet. 3D printers also have the ability to print in a range of material, in this case PLA (Poly Lactic Acid) which is completely biodegradable material which is manufactured from plant-based resources such as corn starch or sugar cane.

Final Outcome

Age –  2+

The toy is separated into 7 different components.

1. Head

2. Jaw

3. Small Layer x4

4. Medium Layer x4

5. Large Layer x4

6. Tail

7. Ball

As you can see from the images supplied, each layer consists of 4 of the same part repeated, which forms a complete circle/layer, which can then be stacked alongside the other layers.

Different Functions (Educating)

1. Stacking of product (maximizing floor space when not in use)

2. Different tessellations

3. Finding correct built to allow ball to pass through entirety of product.

My product appeals highly to 3 of the 5 senses, Sight, Sound and Touch.

The final outcome model portrays the functions extremely well, although the use of ball become an issue as more weight was needed to produce the momentum to allow the ball to exit the tail, with slight alterations needed on the shape cutouts to remove any possible rubbing which caused the ball to slow down.


Final Presentation



3rd Year Product Design – Field Exhibition Invitation Design

From the turn of the year, we were introduced to field. This being ran on a slightly different layout to that of normal years as part of this was to design and set up our own end of year exhibition for families, friends and even industries to come along and view our final project work built up throughout the year. I was part of the invite team, with this the opportunity to design the invitations which will be sent out to companies that students would like to visit.

It started by generating possible routes to go down with the designing of an important piece. We didn’t want the experience to be dull and boring as we wished to gather the attention of those invited. We looked at several possibilities. However, as time went on we learnt that there were several issues confining the area we wished to go down and had to look at the design differently.

Budget became a problem in the designing as we had to limit the materials and processes used and had to start looking at those available to us at a more appropriate level. From this we started looking at possible routes to go down from existing designs, and came across one I found extremely attractive and effective and due to the characteristics of our building, possible to recreate this in the same manner.

From this, we attempted several different techniques to allow the product to be bent but came across small issues, mainly this being down to the angled roof. As you can see from the development models shown in the pictures, we found a new way to create the same basic idea but without the use of pop-up. We had weekly meeting with the entire class and asked for feedback as to whether we were going down a route everyone was happy with or if we should make changes which helped push the development into a state where all were happy to continue.


We tested a range of materials to see which looked the more appealing for such a piece, but we also had to take into consideration the amount of sheets of whether that being card/ acrylic/ plywood needed to produce the 100 invites. Materials were limited but once we had started producing more developed models, the colours of the card supplied gave the design a raw feel to it and sat quite nicely with the existing branding already produced by other groups.

Final outcome

As a group, we were very pleased with the final design as it produced all what we had set out to do. With the piece being quite attractive, it is something a person can keep on desk/station to remind themselves about the event without looking out of place. With an extremely strict budget being spread outside of the invitations, we made well of the materials and facilities available to us.